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Super Smash Bros Ultimate [Switch]
Postad 08 mars 2018 - 23:39
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Postad 09 maj 2018 - 13:09
Nintendo has announced the lineup of players who will be competing for the Super Smash Bros. Invitational 2018 at E3 2018 in June. Eight players will be at the event, including Armada, Zero, and more.
The full lineup is as follows:
Mr. R (Netherlands)
Postad 12 juni 2018 - 17:40
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Postad 08 augusti 2018 - 16:19
Super #SmashBros Collection #amiibo of the five newly announced Super Smash Bros. Ultimate fighters – Simon Belmont, Richter Belmont, King K. Rool, Chrom and Dark Samus – will be released in the future!
07:38 - 8 aug. 2018
A Super Smash Bros. Ultimate Limited Edition Is On The Way With GameCube Controller Included
Postad 10 augusti 2018 - 15:42
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Postad 30 oktober 2018 - 15:19
Super Smash Bros. Ultimate Direct set for November 1
by Sal Romano at 10:05 AM EDT, October 30, 2018.
40-minute broadcast to feature new information with director Masahiro Sakurai.
Nintendo will host a 40-minute Super Smash Bros. Ultimate Direct broadcast on November 1 at 7:00 a.m. PT / 10:00 a.m. ET / 14:00 UK / 15:00 CEST / 23:00 JST featuring the latest game information from director Masahiro Sakurai, the company announced.
Once the Direct concludes, a Nintendo Treehouse: Live broadcast will feature live gameplay of Super Smash Bros. Ultimate, Pokemon: Let’s Go, Pikachu! and Pokemon: Let’s Go, Eevee!, Yoshi’s Crafted World, and Diablo III: Eternal Edition.
You will be able to watch it live at the following links:
Super Smash Bros. Ultimate is due out for Switch on December 4.
Tune in 11/1 for roughly 40 minutes of new information in the final Super #SmashBrosUltimate #NintendoDirect before the game’s release, hosted by Director Masahiro Sakurai! The Direct will be followed by a post-show Nintendo Treehouse: Live presentation.
Nintendo Treehouse: Live will feature live gameplay of Super #SmashBrosUltimate, #PokemonLetsGo, #YoshisCraftedWorld, and Diablo III: Eternal Edition. #DiabloSwitch
Postad 01 november 2018 - 14:08
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Postad 06 december 2018 - 16:46
93, ser bra ut.
Postad 06 december 2018 - 17:04
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Docked Vs Undocked
Postad 07 december 2018 - 06:22
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Postad 26 december 2018 - 13:34
âr det nån som vet om man kan spela med flera pro-controllers? Jag läste nånstans att man *måste* spela med dom små joycons?
Postad 26 december 2018 - 14:01
I Pokemon Lets Go är det så i alla fall. Smash går med Pro controller, borde väl gå med flera också. Annars Gamecube-kontroller också.
Är det smart att bara nöta adventuremode? Eller borde man köra lite classic också?
Det på vad du tycker är roligast. Om du menar för att låsa upp karaktärer så gå tillbaka till huvudmenyn var 10:e minut så får du en ny challenger.
Postad 26 december 2018 - 14:10
Mina japanska Gamecubekontroller gav jag bort til en kompis för många år sedan (en silver och en grön), och så vet jag inte om jag orkar sladd. Kan ju köra wavebird iofs men kan ju likagärna köpa flera pro bara. Ja 1 pro går, har bara inte testat multiplayer än, startade spelet igår.
Postad 17 april 2019 - 08:20
Challenger Pack No. 1” includes the following content:
“Beneath the Mask” (New Arrangement)
“Wake Up, Get Up, Get Out There”
“Rivers in the Desert”
“Reach Out to the Truth”
“I’ll Face Myself” (New Arrangement)
“Time to Make History”
“Battle Hymn of the Soul”
“Aria of the Soul” (New Arrangement)
Classic Mode: Joker Route
Spirit Board: Special Version
Nintendo also announced the “Extra Mii Fighter Costumes – Round 1” downloadable content, which will launch on April 17 for $0.75 each. The full list of content includes:
Morgana Hat (from Persona 5)
Persona 4 Protagonist (Swordfighter)
Teddie Hat (from Persona 4)
Persona 3 Protagonist (Swordfighter)
Tails (Gunner) (from Sonic the Hedgehog)
Knuckles (Brawler) (from Sonic the Hedgehog)
Finally, here are the new additions of the version 3.0 update:
Stage Builder – Make your own stages and try them out immediately. In handheld mode, you can freely draw using the touchscreen. Create moving platforms, spinning platforms, whatever strikes you. There are even new stage elements to choose from. And there are front and back layers. By changing layers, you can add decorative elements to your stages. When you finish a stage, you can battle there by selecting it from the “Custom” tab on the stage select screen.
Video Editor – Import videos saved to your Nintendo Switch system to a timeline and splice them together. Editing is very simple, just pick the parts you want to keep, add some background music, and subtitles, and choose how to transition from scene to scene. Once your video is complete, simply export it. You could keep it all to yourself, but creations are meant to be shared, aren’t they?
Shared Content – You can view gameplay videos and stages created and uploaded by users around the world. Beyond viewing players’ videos and replays, you can also upload and download Mii Fighters and stages. If you find something you like, give it a “Yeah!” Or you can even follow the person who posted it.
Smash World – Smash World is a service found in the Nintendo Switch Online app for smart devices. The app already supports voice chat, and now you’ll be able to easily view recommended videos and stages in Smash World without starting up the game. You can also search for videos by fighter. Recommended stages can be viewed in one place. If you find some you like, simply tap the “Queue to Downloads” button. The next time you start up Super Smash Bros. Ultimate, you’ll be able to download them to your system. You can also check in-game notifications here. Or create a new spirit team by using spirits in your collection.
Postad 11 juni 2019 - 17:50
Postad 11 juni 2019 - 19:35
Xbox Boss Phil Spencer Says Banjo In Smash Was An Easy Deal To Make
Nintendo’s penultimate E3 announcement today involved the addition of a Microsoft-owned character to Smash Bros. This kind of company crossover between two platform holders might seem extraordinary, but Xbox boss Phil Spencer said that it was actually a pretty easy deal.
“The ‘how’ is not actually that interesting,” Spencer told me when I asked him how adding Banjo-Kazooie to Super Smash Bros. Ultimate came about.
“Obviously we’re one of the biggest third-party publishers on Switch, so we have great relationships with their third-party team. And you’ve seen the ambition they’ve had with every character that’s ever been in Smash and even more. So it was just kind of part of the partnership relationship we have with them.”
“There wasn’t anything kind of CEO-to-CEO that had to happen,” he said. “People have asked me on social [media]—I’m sure you’ve seen that—over many years: ‘Would I welcome having Banjo in Smash?’ and I’ve always been open to that.”
Obviously we’re not talking about Halo’s Master Chief here. The bear-bird combo of Banjo and Kazooie debuted in games on the Nintendo 64 that were developed by Rare back when Nintendo had a significant ownership stake in the studio. Microsoft bought Rare in 2002 and published Banjo-Kazooie: Nuts & Bolts in 2008 as well as a compilation of classic Rare games, including remakes of the first two Banjo games, in 2015.
Spencer noted that Microsoft has worked with Nintendo for a long time, publishing games on 3DS and Switch, and letting classic Rare games like the Donkey Kong Country series show up on Nintendo back-catalogue services. “The licensing relationships between the two companies, they’re there and are kind of ongoing,” he said. “The reason it’s not some interesting, deep conversation is because with us owning Rare and the history between those two things, there are a lot of conversations over the years about, ‘Hey, we want to do “X” is that okay?’”
“I think it’s cool that Banjo is going to be in Smash,” he added.
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