HDR updaten verkar fortfarande inte vara optimal:
"A sensibly calibrated Game HDR image feels like its operating more in line with the HDR capabilities of your TV, and provides a markedly more three-dimensional effect (especially on the Xbox One X), with an enhanced sense of depth in the game’s spectacular landscapes and skies.
There’s a more HDR-like daylight feel to those big Wild West skies, too; a sense of real sunlight behind their intensity that isn’t present with the Cinematic HDR setting.
Unfortunately, though, no matter how much you play with the updated HDR calibration settings, nothing truly resolves the biggest grievance with the original RDR2 HDR performance: how washed out everything tends to look. Colors still appear generally more pale than they do if you play the game in standard dynamic range mode, and dark areas in HDR still look artificially lightened.
This latter point means that dark scenes or dark parts of the HDR picture still tend to look much greyer than they do if you play the game in standard dynamic range - an issue that can really dampen the atmosphere of night-time missions or cut scenes, as well as leaving interiors looking flat and lifeless compared with their richer, more contrasty SDR counterparts.
In the end, while Rockstar’s efforts to make RDR2’s HDR less ‘broken’ than it was before are welcome, they still ultimately leave you feeling as if HDR is just being shoehorned into a graphics engine that simply wasn’t designed for it. So for me, while it remains one of my all-time favorite games, Red Dead Redemption 2 is still the only HDR-capable game I’ve found so far that I’d rather play with HDR turned off."
Alltså, bättre HDR men fortfarande grådaskigt jämfört med SDR. Tråkigt!
Redigerat av Agaton, Igår, 20:13.