Konferensen börjar om en halvtimme.
Edit: Musiken har redan börjat
Redigerat av Zoiler, 09 May 2006 - 17:08.
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Postad 09 May 2006 - 17:02
Samma princip som PS3 tråden, allt E3 relaterat diskuteras här.
Konferensen börjar om en halvtimme. Edit: Musiken har redan börjat Redigerat av Zoiler, 09 May 2006 - 17:08. Postad 09 May 2006 - 17:31
Händer inte mycket.
Statisk Nintendo-logga bara. Och juste musik naturligtvis Postad 09 May 2006 - 17:32
Kul tradition det här, hängde här förra året med och tryckte febrilt på F5
Postad 09 May 2006 - 17:32
LöL ...Bang vad jag längtar!!, nu får de ta och börja.. Redigerat av Nybbe, 09 May 2006 - 17:35. Postad 09 May 2006 - 17:35
nu är jag också uppkopplad till gamespots live presentation.När börjar det??
Postad 09 May 2006 - 18:02
Tur inte Sony visste om det =)
Lätt att det kommer stå en Wii här i slutet av året. Redigerat av mBr, 09 May 2006 - 18:06. Postad 09 May 2006 - 18:17 fick också rysningar Postad 09 May 2006 - 18:20
Tycka vad man vill om Wii men utseendemässigt kickar den Sony och MS butt...
Postad 09 May 2006 - 18:28 Du tyckte ju det var tråkigt redan första sekunden. Varför titta du ens? Postad 09 May 2006 - 18:32
Har helt klart fått upp ögonen för Wii, vad jag sett hittills blir den en sådan före PS3.
Redigerat av Nybbe, 09 May 2006 - 18:33. Postad 09 May 2006 - 18:33
För att se om det kom något intressant, men presentationen i sig själv är så tråkig att jag inte orkade se den längre. Dessutom såg jag inget som tilltalade mig som spelare.
Postad 09 May 2006 - 18:46
såg riktigt skoj ut får se hur det fungerar , då man e gammal tennisspelare så har man lite krav på spelkänslan ... men ser kul ut ! är det paus nu eller ? min video stannade ?? efter 60 min Postad 09 May 2006 - 18:50
det är slut.Shit va sugen jag blev på Wii.Vill ha nu!! Xbox 360 för beauty och Wii för äkta god nintendo game feeling.
Postad 09 May 2006 - 18:52
11am Nintendo Press Conference, Cont. gamespot
så står det på hemsidan kommer mera eller ? de sa inget om pris eller missade jag det ? Postad 09 May 2006 - 18:54 priset avslöja dom inte tyvärr, vi får vänta ytterligare men han sa att den kommer bli billig och alla har råd att köpa en . Tippar på ett pris på 1500-2000 kr. Postad 09 May 2006 - 19:03
zelda visade dem såg ganska coolt ut och lite mera .. sen nån ny nintendo ds verkade de som har inte hängt med i nintendo på ett tag så den kanske inte e ny men den såg cool ut
såg inte mario måste missat det ?? Postad 09 May 2006 - 19:07 priset avslöja dom inte tyvärr, vi får vänta ytterligare men han sa att den kommer bli billig och alla har råd att köpa en . Tippar på ett pris på 1500-2000 kr. tror inte heller den kommer kosta så mycket mera då jag tror nintendo riktar sig till en lite yngre generation Absolut max 2500 kr Postad 09 May 2006 - 19:10
dom visade Metroid, nya zelda, nya mario (super mario galaxy), nytt sonic spel och en massa andra spel. Handkontrollen har en liten högtalare i sig som låter när man skjuter pilbåge i zelda tex, så det känns som man skjuter i vardagsrummet, COOLT!
Postad 09 May 2006 - 19:12
Jag trodde aldrig att jag skulle säga detta, men såvida kontrollen inte är något så in i helv..es bra så tror jag att det kommer bli svårt för Wii. Grafiken är föråldrad.
Alla spel som visade hade kunnat vara till N64, eller i bästa fall, till Gamecuben. Visst, jag hade inte väntat mig några grafiska under men detta är för dåligt. Usch! Jag är inte imponerad Jag hoppas bara att dom lyckas med kontrollen, det är denna det hänger på. Fast släpper dom nu alla tidigare Nintendo-spel, och om dessa nu funkar bra, så kanske det blir en Wii i alla fall. Enbart för nostalgin! NDSLite ser dock fortfarande mycket bra ut! Håller tummarna, jag gillar ju Nintendo! Redigerat av Unregisteredc072be9b, 09 May 2006 - 19:14. Postad 09 May 2006 - 19:19
Grafiken var väl ingen höjdare tycker jag men kontrollen verkar ju göra allt så mycket roligare.Därför köper jag 360 för beauty+online gaming och Wii för spelkänslan (nya sättet att spela spel på) och Mario, Zelda.
Postad 09 May 2006 - 19:21 De visade Zelda TP, såg extremt bra ut. Sköt pilbåge med kontrollern, slogs med svärdet via kontrollern. Launchspel. Fire Emblem. Mario Galaxy (nya Mario). Metroid Prime 3 (såg ut som GC spelen). Wario Ware. Ett nytt Pilotwings såg det ut som. Ett nytt Excitebike (Excitetruck), rätt snyggt. 3 nya spelserier från Nintendo. Final Fantasy Crystal Chronicles. Red Steel (Video här) etc. ----------------------------------------------------------------------- Grafiken överlag på spelen = highstandard Gamecube. Verkar som det är spelkänslan som definerar den här konsolen totalt. IGN har tittat på Tony Hawk och de har aldrig haft så roligt med något Tony Hawk förutom med ettan:
Ska bli intressant att se när fler testar spelen imorgon. 27 spel skulle finnas spelbara och journalisterna får då testa kontrollern. Annars var det två besvikelser: 1) Ingen direkt "ny" info, inga överraskningar. 2) Vart i själva **** är mitt Super Smash Bros?? Postad 09 May 2006 - 19:29 Överreagera much Gamecube var det ungefär, vilket är logiskt med tanke på vad utvecklarkitsen är för något. Red Steel såg bättre ut än Gamecube, excitetruck likaså. Zelda var highstandardgamecube. Mario Galaxy och sonic också. Sen fanns det en del bottennapp Men det här är samma sak som 360 på förra E3. Man kan ju förvänta sig en viss bättring tills de släpps om ett halvår Man såg dock klart vad deras budskap var, gameplay före grafik. Det symboliserade tennismatchen på slutet =P. Edit: Onlinedelen verkade intressant, 24/7 online- alltid på. Gratis. Högtalaren i kontrollern kan nog vara cool också Redigerat av Zoiler, 09 May 2006 - 19:32. Postad 09 May 2006 - 19:35
Ja, okej då, jag tog väl i liite för mycket
Men jag hade nog väntat mig lite mer än vad som visade. Hoppas dom kan polera grafiken mer. Va det inte Red Steel som vi såg på bild för ett tag sedan? Vad hände med grafiken där? Såg ju grymt bra ut. Räknade kallt med att vissa andra aktörer på marknade skulle köra med fula knep, men inte Nintendo. Jaja, nu går jag och lägger mig, hoppas allt känns bättre i morgon. Gonatt Redigerat av Unregisteredc072be9b, 09 May 2006 - 19:38. Postad 09 May 2006 - 19:51 Det ser ut som det gjorde på bild om du tittar på den videon jag länkade till, mycket interaktivitet Förresten. Ett nytt Mario i 2d. I Paper Mario style. Till Gamecube. http://www.nintendo....6/gc/index.html Didnt see that one coming Och...
Postad 09 May 2006 - 19:54
den trailern på red steel som finns ute matchar ju bilderna ganska exakt. som ett lite bättre gamecubespel.
men som sagt, det tv-spel som låter mig leka samuraj med svärd ska in i mitt hem på studs Postad 09 May 2006 - 20:02
Detta kallar jag next-gen!!
Äntligen något nytt inom spelbranschen som får en att längta tillbaka till sina barndoms år då man satt med Nintendo 8-bitars.... Spel handlar inte om bästa grafik, ok det är juh inte helt fel iaf.. har själv en Xbox 360. Den är inte next-gen i mina ögon, hackar lite, låter mycket och ni kan säkert komma på fler saker. Jag tycker om Xboxen. Oblivion t.ex finns det ett bättre spel? Spel handlar om att ha roligt, tycker jag. Det tror jag vi kommer få med Wii, så vad gör det om grafiken ser lite bättre ut än vad det gör på gamecuben. Ser iaf mkt imponerande ut för mig. Får juh upp flåset lite.. Snart är den virtuella verkligheten här! Nästan iaf ;-) Postad 09 May 2006 - 20:22
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103 Antal nerladdningarRumble i kontrollern- Confirmed Postad 09 May 2006 - 20:54
Wii™ CONSOLE DETAILS
Launch Date and MSRP: Q4 2006 ($TBA) Controls: Intuitive control for anyone using the physical motion of the main Wii Remote, which resembles a television remote control. Up to four Wii Remotes can be connected at once using wireless Bluetooth technology. The wireless signal can be detected within 10 meters of the console. Both the Wii Remote and Nunchuk controllers include a three-axis motion sensor. The Wii Remote also includes a speaker, rumble feature and expansion port, and can be used as a pointer within 5 meters of the screen. The Wii Remote has a power switch, plus pad, A, B, Minus, Home, 1 and 2 buttons. The Nunchuk controller includes an analog control stick and C and Z buttons. The Look: Wii features a compact design that will make it a natural addition to any television setup. It can be displayed either vertically or horizontally. Color: TBA Media: A single self-loading media bay will play single- or double-layered 12-centimeter optical discs for Wii, as well as 8-centimeter Nintendo GameCube™ discs. Communication: Wii can communicate with the Internet even when the power is turned off. This “WiiConnect24” service delivers a new surprise or game update, even if users do not play with Wii. Users can connect wirelessly using IEEE802.11b/g, or with a USB 2.0 LAN adaptor. Wii also can communicate wirelessly with Nintendo DS™. Virtual Console: Wii will have downloadable access to 20 years of fan-favorite titles originally released for Nintendo® 64, the Super Nintendo Entertainment System® (SNES) and even the Nintendo Entertainment System® (NES). The Virtual Console also will feature a “best of” selection from Sega Genesis titles and games from the TurboGrafx console (a system jointly developed by NEC and Hudson). It also will be home to new games conceived by indie developers whose creativity is larger than their budgets. The Specs: Wii has 512 megabytes of internal flash memory, two USB 2.0 ports and built-in Wi-Fi capability. A bay for an SD memory card will let players expand the internal flash memory. Design was optimized with state-of-the-art processing technologies that minimize power consumption, keep the console compact and enable the “sleepless” WiiConnect24 mode. CPU: PowerPC CPU (code-named “Broadway”) Made with a 90 nm SOI CMOS process, jointly developed with and manufactured by IBM. Graphics Processing Unit: Being developed with ATI Other Features: Four ports for classic Nintendo GameCube controllers. Two slots for Nintendo GameCube Memory Cards. An AV Multi-output port for component, composite or S-video. Postad 09 May 2006 - 20:57
Spelinformation:
Super Mario® Galaxy (temporary name) Format: Wii™ Launch Date: TBA ESRB: RP (Rating Pending) Game Type: Action Platformer Accessories: Wii Remote and Nunchuk Controller Players: 1-2 Developer: Nintendo KEY INFORMATION The ultimate Nintendo hero is taking the ultimate step … out into space. Join Mario™ as he ushers in a new era of video games, defying gravity across all the planets in the galaxy. • Shake, tilt and point! Mario takes advantage of all the unique aspects of the Wii Remote and Nunchuk controller, unleashing new moves as players shake the controller and even point at and drag items with the pointer. • Mario essentially defined the 3-D platforming genre with Super Mario® 64, and this game proves once again that he is king. Players perform mind-bending, low-gravity jumps across wild alien terrain as they experience platforming for a new generation. Game storyline: When some creature escapes into space with Princess Peach, Mario gives chase, exploring bizarre planets all across the galaxy. Characters: Mario, Peach and enemies new and old. How to progress through the game: Players run, jump and battle enemies as they explore all the planets in the galaxy. Since this game makes full use of all the features of the Wii Remote, players have to do all kinds of things to succeed: pressing buttons, swinging the Wii Remote and the Nunchuk, and even pointing at and dragging things with the pointer. Special powers/weapons/moves/features: Since he’s in space, Mario can perform mind-bending jumps unlike anything he’s done before. He’ll also have a wealth of new moves that are all based around tilting, pointing and shaking the Wii Remote. ----- Metroid® Prime 3: Corruption Format: Wii™ Launch Date: TBA ESRB: RP (Rating Pending) Game Type: First-Person Adventure Accessories: Wii Remote and Nunchuk Controller Players: 1 Developer: Retro KEY INFORMATION If you think you knew what it felt like to be the bounty hunter behind the visor, think again. Take aim at evil with Nintendo’s revolutionary controller. • Players control Samus by moving with the Nunchuk controller and aiming with the pointer, allowing for a level of immersion unlike anything they have ever experienced. Through the eyes of Samus, players experience a quantum leap in first-person control as they wield the Wii Remote, the ultimate device for the first-person shooter genre. • Samus will employ well-known power-ups like the Grapple Beam and Morph Ball, as well as a bunch of new surprises, to help her survive her coming trials. Game storyline: The Galactic Federation’s Base Sector Zero is under attack by Space Pirates. Samus must boot up the generator to restore the defense systems. But at the end of her path, someone awful is waiting for her. Characters: Samus, Dark Samus, the Galactic Federation and many new bounty hunters. How to progress through the game: The war initiated by Dark Samus and the Space Pirates rages across many planets as they attempt to corrupt each with Phazon seeds. Players use the Wii Remote and Nunchuk to explore alien landscapes, hunt for weapons and information, and destroy the seeds. Saving the planets from Corruption isn’t enough, though. Eventually, players must take down Samus’ mortal enemy, Dark Samus. Special powers/weapons/moves/features: Besides using the Wii Remote and Nunchuk controllers to pull off amazing feats like aiming and blasting in midair or at a full run, players also will have an array of different weapons at their disposal. In true Metroid fashion, these will become powered up as the game progresses. Not only that, but the controller will be used for a number of other game elements beyond the traditional first-person shooter standards. ----- The Legend of Zelda®: Twilight Princess Format: Wii™ Launch Date: Q4 2006 ESRB: RP (Rating Pending) Game Type: Adventure Players: 1 Developer: Nintendo KEY INFORMATION When an evil darkness enshrouds the land of Hyrule, a young farm boy named Link must awaken the hero – and the animal – within. • When Link travels to the Twilight Realm, he transforms into a wolf and must scour the land with the help of a mysterious girl named Midna. Using the power and unique control of the Wii console, The Legend of Zelda: Twilight Princess features incredibly precise aiming control using the Wii Remote. • The Wii Remote and the Nunchuk controller are used for a variety of game activities, including fishing and special sword attacks. • Players ride into battle against troops of foul creatures using an amazing horseback combat system, then take on massive bosses that must be seen to be believed. • Many puzzles stand between Link and the fulfillment of his quest, so players must sharpen their wits as they hunt for weapons and items. Game storyline: Link, a young man raised as a wrangler in a small, rural village, is ordered by the mayor to attend the Hyrule Summit. He sets off, oblivious to the dark fate that has descended upon the kingdom. When he enters the Twilight Realm that has covered Hyrule, he transforms into a wolf and is captured. A mysterious figure named Midna helps him break free. With the aid of her magic, they set off to free the land from the shadows. Characters: Link, Zelda, Midna and many other characters, both new and old. How to progress through the game: Link must explore the vast land of Hyrule and uncover the mystery behind its plunge into darkness. As he does, he’ll have to enlist the aid of friendly folk, solve puzzles and battle his way through dangerous dungeons. In the Twilight Realm, he’ll have to use his wolf abilities and Midna’s magic to bring light to the land. Special powers/weapons/moves/features: Besides his trusty sword and shield, Link will use his bow and arrows, fight while on horseback and use a wealth of other items, both new and old. Players can use the Wii Remote as a fishing pole, while a spin of the Nunchuk controller executes a spin attack. ----- Disaster: Day of Crisis™ Format: Wii™ Launch Date: TBA ESRB: RP (Rating Pending) Game Type: Action Accessories: TBA Players: TBA Developer: Monolith KEY INFORMATION Survive nature’s most devastating catastrophes in Disaster: Day of Crisis, a panic-inducing survival game for Wii. In a devastatingly short period of time, an unprecedented wave of natural disasters has pummeled the United States. On top of this inexplicable series of disasters, a rogue special forces unit has taken advantage of the chaos and seized a nuclear weapon. Only Ray, a former member of an elite rescue task force, has decided to take a stand. • Cutting-edge physics and gripping visuals re-create the sheer terror of major catastrophes. • Players race a car down a mountain to escape a roaring pyroclastic flow, dodge toppling buildings during a devastating earthquake and swim for their lives in a raging flood. No matter what happens, fight to survive. ----- Project H.A.M.M.E.R.™ Format: Wii™ Launch Date: TBA ESRB: RP (Rating Pending) Game Type: Action Adventure Accessories: Wii Remote and Nunchuk Controllers Players: TBA Developer: Nintendo Software Technology Corp. KEY INFORMATION Killer robots are attacking major cities across the United States, and the military is powerless to stop them. Players control one of Project H.A.M.M.E.R.’s cyborg prototypes: half-man, half-machine, with an extraordinary weapon – and the power to save the world. • Grab the Wii Remote and start swinging. Equipped with a hammer of amazing strength, players represent the only hope against an unstoppable army of marauding automatons. • Players use the Nunchuk controller in one hand to maneuver through a variety of vast and detailed environments. They use the Wii Remote in the other just like a real hammer to control the hero’s weapon. Swing the controller side to side to make the in-game hammer send enemies flying. Lift it into the air and bring it down to smash robots to smithereens. Use the A button for quick hammer flurries. • Enter a world of nonstop action, excitement and relentless destruction. Players will reduce rampaging robots to scrap metal as they battle their way across the United States. If they see an enemy, they smash it. And they continue to smash until every city across America is saved. ----- Excite Truck™ Format: Wii™ Launch Date: TBA ESRB: RP (Rating Pending) Game Type: Racing Accessories: Wii Remote Players: TBA Developer: Monster Games KEY INFORMATION In the grand racing tradition of Excitebike®, get ready for a big-air experience like no other as players rocket their trucks across dynamically changing terrain. • Remember tilting your arms while playing Excitebike to try to make your character land a huge jump? Well, that experience is finally a reality with Excite Truck, a wild, off-road race only possible on Nintendo’s Wii console. • Players hold the Wii Remote like an NES® controller to control the truck. The 2 button is the accelerator, the 1 button is the brake, the + Control Pad is the turbo … but that’s just the beginning. Tilt the Wii Remote right and left like a steering wheel to steer. Once the truck goes airborne, tilt the Wii Remote every which way to line up perfect landings for turbo boosts. • Pick up items on the courses to make the terrain deform in real time, turning innocent bumps into massive launch pads that affect not only the player’s route, but that of his or her rivals. Players jump and bump their way to the highest score and highest finish. ----- WarioWare™: Smooth Moves Format: Wii™ Launch Date: TBA ESRB: RP (Rating Pending) Game Type: Mass Microgames Players: 1+ (TBD) Developer: Nintendo KEY INFORMATION The WarioWare team took an idea so wacky, it could only be made with the latest technology ... the Wii Remote. • WarioWare is back with a whole new set of moves. When Wario™ stumbles upon a strange device called a Form Baton, he and his friends use it to learn new moves that are as fun as they are wacky. With hundreds of microgames, this game is just as wild as you’d expect from the name WarioWare, but the game play has been revolutionized. Under Wario’s tutelage, and with the help of the Wii Remote, players will swing, spin and squat their way to victory. • With about 200 lightning-quick microgames and controls that range from scribbling to flailing, WarioWare: Smooth Moves takes interactive gaming to a whole new level. All players need is a Wii Remote and their best moves to be the champ. • With games that are as much fun to play as they are to WATCH people play, WarioWare: Smooth Moves brings the party to its feet. It’s hilarious for players and audiences alike. Game storyline: Wario and his pals learn fun, wacky moves after discovering a strange book and a mystical device called the Form Baton. Characters: Familiar characters from the WarioWare universe will return to this installment and some new ones will appear. How to progress through the game: Players must clear fast-paced sets of microgames, changing the way they hold the Wii Remote each time. As they do, they’ll unlock more microgames and souvenirs. Special powers/weapons/moves/features: The game’s full-body controls add a whole new level of isanity to an already frenetic experience. ----- Wii Sports Format: Wii™ Launch Date: TBA ESRB: RP (Rating Pending) Game Type: Sports Players: 1-4, depending on the game Developer: Nintendo KEY INFORMATION • Tennis (1-4 players): Players grab the controller like a racket and swing – the game will register forehands, backhands, volleys, lobs, slices, spin and power depending on how fast the user swings and at what angle. Don’t worry about moving around the court to get to the ball – the game automatically moves players into position. • Baseball (1-2 players): Grip the controller like a bat and swat fastballs out of the park in a home run derby. Timing and bat speed will make all the difference between going yard and whiffing, so keep an eye on the ball and swing for the fences. In the two-player game, one player pitches and the other bats. • Golf (1 player): Step up to the tee, hold the controller like a golf club and swing naturally to smack the ball onto the green. The harder players swing the club, the farther the ball will fly, so be sure to take some practice swings before going for the pin. After reaching the green, line up putts carefully, practice the stroke and try to hole out. • Additional games may be added to the Wii Sports group. Postad 09 May 2006 - 21:09
Gå in här för att ladda ner precis allt i videoform.
http://press.nintend...32k6/index.html (golin/harris) 1 användare läser detta ämne0 medlemmar, 1 gäster, 0 anonyma medlemmar |
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