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MARIO + RABBIDS SPARKS OF HOPE [Switch]

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#1

Postad 12 juni 2021 - 13:22

Drake001
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Nice 😁

https://www.nintendo...of-hope-switch/

hero.jpg

Team up with Mario, Luigi, Princess Peach, Rabbid Peach, Rabbid Luigi, and their friends on a galactic journey to defeat a malevolent entity and save your Spark companions. Explore planets throughout the galaxy as you uncover mysterious secrets and compelling quests!

Build your dream team with three heroes from an eclectic roster of nine.
Take down all new bosses, along with some familiar enemies throughout the galaxy.
Rescue the adorable Sparks throughout the galaxy, who provide distinct powers that will help you in battle.
Unleash your heroes' skills but be strategic as you dash your enemies, team jump on your allies, and hide behind covers.

Redigerat av Drake001, 12 juni 2021 - 13:26.


#2

Postad 12 juni 2021 - 13:29

Drake001
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screenshot01-1.jpg

screenshot03.jpg

screenshot02.jpg

#3

Postad 12 juni 2021 - 21:08

Drake001
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Trailer och gameplay 🙂

https://youtu.be/e5XP2mJlJF0

https://youtu.be/krnZL-E-LXA

Boxart

2262e0d9cd9b1fefbd67f8e3829d736a.jpg

Redigerat av Drake001, 12 juni 2021 - 21:24.


#4

Postad 14 juni 2021 - 09:42

Svante Skoog
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Gött!

Ettan var grymt bra. :)

#5

Postad 27 juni 2021 - 18:50

Drake001
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https://nintendoever...-other-tidbits/

Mario + Rabbids Sparks of Hope dev team three times bigger than the original, other tidbits

Multiplayer.it, recently spoke with Mario + Rabbids Sparks of Hope developers Davide Soliani and Cristina Nava. The two shared some additional tidbits about the project, including an interesting detail about the actual team.

Fans might be interested to hear that on the original Mario + Rabbids, just over 100 developers were involved. For Sparks of Hope, additional Ubisoft subsidiaries outside of the Milan and Paris teams are working on the game, and the team is three times as big.

Other details include:

– The team composition doesn’t have any limits this time around, you can go all Rabbids or all Mario characters if you so chose
– This was said to be one of multiple fan demands/suggestions the team took very seriously
– The player seemingly has no limit of movement within the movement range
– The development team and general scope of the project as stated previously has grown considerably
– Free camera
– The exploration element is less linear, but the game isn’t open world



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